Banished Ventures

Jando

Forum Replies Created

Viewing 2 posts - 1 through 2 (of 2 total)
  • 1 Posts - 1644 Views
  • in reply to: Request for food market/shop #4151
    Jando
    Participant

    Thanks for your answer, Tom!

    Indeed, I see no reason to have fuels in the market as well. It only causes longer ways for villagers, especially for villagers working in crafting stations. In my experience it’s more efficient to have small dedicated fuel piles (I use just 1-2 tiles) near private homes and near crafting stations using fuels. The labourers will take care of the distribution anyway.

    The only items other than foods worth having in a market/shop are probably clothes and tools in my opinion. I just don’t see a reason for a market to carry anything else. Esp. items needed by crafters (bloom, iron, fur, leather, wool, etc.) are best kept in storage sheds and dedicated item piles.

    In my current game with RedKetchup’s mod I don’t use a single general storage pile or market, instead only specialised ones near where the items are actually made or used. Makes distribution so much faster when for example the smith doesn’t need to run to the central market for iron but instead can grab his iron from the storage shed at the bloomery that should be very close to the smithing hut anyway.

    in reply to: Chain Ratios #4141
    Jando
    Participant

    Greetings! (and congrats to the new forum!)

    I’m also very much enjoying the North! Many thanks, Tom.

    As to the iron tool chain in the early game I think it’s not really a problem. By now I’m used to have the charcoal pit, the bloomery and the blacksmithing hut all close to each other and a house for the smith just outside the grey circle. Then it’s initially just 1 villager rotating through these 3 stations in the early game.

    Let him/her make 30 or 40 charcoals, move him to bloomery, 30 bloom or so, then some iron and tools, and back to the charcoal pit with him/her. Helps to set the max. item limit pretty low and the up-arrow symbol reminds me to switch him/her to the next task.

Viewing 2 posts - 1 through 2 (of 2 total)