Banished Ventures

Vrayna

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  • als Antwort auf: Testing North7 #5242
    Vrayna
    Teilnehmer

    Animal fat seems to be taken into houses and eaten, is that intended?

    als Antwort auf: Testing North7 #5241
    Vrayna
    Teilnehmer

    I’d add something in your list of „things to maybe add“: a way to make a bridge / ford for small streams using only stones. I’ve had a couple of Seafarer/Lake starts with only 1 to 3 trees in reach of the starting point, so not enough to cross a small stream to reach the mainland or a bigger island and hope to survive*.

    *survive until either starving or freezing that is :3

    als Antwort auf: Testing North7 #5230
    Vrayna
    Teilnehmer

    Speaking of pastures: The production window has only 3 lines, so for my sheep run I get the yearly production info for wool, animal fat and sheep skin, but can’t see how much meat I am getting.
    (I have the feeling the wayfarer start on a lake map is going to go very wrong very fast. So few trees, so little wild food. Protein overdose inc! :o )

    als Antwort auf: Testing North7 #5223
    Vrayna
    Teilnehmer

    Hijacking this thread too! *waves* Hi!

    I’m really enjoying the NewNorth, though I might have killed a town or two.

    The one big thing that’s bothering me is the need for glass to build the herbalist.
    I’ve had a Trade post up since year 5. It’s now year 15, I still don’t have glass. I also haven“t gotten a merchant to bring seeds for grains. My people eat proteins, fruits and few veggies (shrooms and roots don’t seem to grow as well as berries) though that’s going to get better now that I’ve finally gotten turnip seeds.
    The result is that the adults‘ health reached 0 heart in year 11, and I had a first death from old age in year 12, so before the first kid turned adult.
    So what I’m thinking is that maybe a place to consume herbs would help. Not a complete herbalist able to pick them up, but a place where people could use the herbs you make them gather with the herb removal tool?

    Other than that, I’ve been grumbling about needing to have a bible before nomads, but I thiiiink that’s 100% user error and not paying attention to what the Thingstead can do…

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