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Crash DS Jetty and Bridges

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  • This topic has 6 replies, 2 voices, and was last updated 4 days ago by Nilla.
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  • #6556
    Nilla
    Participant

    I had a crash when I clicked at the footprint from the DSJ&B glassmaker, see more in the story thread.

    #6558
    Tom SawyerTom Sawyer
    Participant

    Yes, this problem was reported some time ago. It is caused by a wrong building UI where one material slot is missing. If you don’t click the building site until it’s finished, you don’t get a crash because the UI is never shown. I was looking into his jetties mod and found many more issues. Nothing that crashes the game but inconsistencies. Same with DS townhouses and others. I want to rework my patch files to make DS content more balanced in the North, also in terms of building costs. I delayed it because it will make more sense when I introduce the timber chain, but also because other projects got in my way.

    It is good you test DS mods, I follow it for now and will work on it later. Please always below the North because on top it would not work at all and the results would not help for patching.

    #6560
    Nilla
    Participant

    I will try to keep my hands away from the footprints. The next crash was the footprint of the food merchants.

    And yes, the balancing isn´t adapted to the North. I will run the sites anyway and make notes about how I find the production numbers. Hope it´s for some use. I think it´s worth some effort because I find this is a nice mod that suits the Nordic theme pretty well. For example, it would make sense for the seafarer people to search for driftwood.

    #6568
    Tom SawyerTom Sawyer
    Participant

    It would indeed make sense. Turfhouses on Iceland were sometimes built using driftwood but it was for sure only improvising and not working for something else than simple dwellings. The driftwood collectors in DS jetties are way to strong and counter the seafarer idea.

    To adapt these complex mods as well working additions that support the North instead of being just more stuff to build is not simple. Same difficulty is with the fishing gear or the food-water for example, where it needs decisions how to adapt them.

    #6569
    Nilla
    Participant

    No, this is no fun; next crash; now when I click on the food trading post. Not only the footprint but the port itself. So, Tom, I think you should write in the compatibility list that DSJ&B is NOT compatible to North 7; too many issues.

    It´s not even possible to demolish the port and what happens when a merchant arrive? Probably nothing good.

    #6577
    Tom SawyerTom Sawyer
    Participant

    Oh oh! I take it away from recommendations for now and move to the Todo list.

    #6663
    Nilla
    Participant

    I played a DS game. Medium size game, 1000 inhabitants on a small mountain lake map. It’s a sweet mod, fun to play with, so is the DS Townhouse that I used as well.

    But I will just tell; Jetty and Bridges is not bug-free. So it might be some more work to adapt it to the North. Nothing as bad as in combination with the North. I only had one crash and that was with a fire (something I’ve seen with other mods, too and could be a townhouse building) but there are jetty pieces people refuse to walk on, instead they walk on the see ground, corners they are walking through, some production numbers that are a bit strange and so on.

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