Of course I have read your bloody Viking saga. =)
The turf storehouse was already inspired by your blogs. Your ideas here are all interesting and even with approaches for solution. Most I had in mind since some time or they were discussed here like peat for fuel. Especially on shipbuilding I’m keen on but connected with some game mechanics, also if not perfectly possible.
The longhouse I want to finish as a beta version tomorrow. It comes in one piece for 2 families. That means they move out when a single house is available but for early game it should work. Let’s test it in real games than. Combined or split buildings I want to avoid as much as possible.
On these ideas I will look again when starting the next thing.