Banished Bugs and Included Ideas:
Beta v2 – November 8
Stone Tool production at the campfire uses the Log Limit.
Thanks! That’s the difference between Limit = Tool and Tools =)
Should I report bugs/issues here? Thanks for all the great work you are doing.
I can’t cancel/remove these roads. Something is wrong.
I thought about building Stone Roads into the woods to help my hunters along their trek. I am trying to build a Thingstead earlier and I have 250 Stone and only 7 Boulders or so. I thought “I’ll pave some roads to make stockpile space.” Then I realized it is cut stone blocks.
So I have been canceling and removing roads. Something isn’t working though.
That’s good to drop single bugs here.
At the moment I can’t watch videos with my connection. Made a test and was able to place and remove all road types. Must be something special in your game. I will check it later. Thanks for testing!
What´s your time plan for releasing a new version? I would like to hard test my idea of trade but it looks like the conditions on “harsh” don´t really allow this, at least not on this map with the start I made.
If you´re planning to release a new version in the next few days, I would go on with my game a little further. Otherwise I would start a new game, where I try to advance to more modern times faster.
A new version makes sense in some days. Will have a couple of new items to include and all the fixes and tweaks we gathered already. Also of trade if you like to test this more then. :)
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